Created 6 Mar 2003 at 00:19 UTC by elanthis.Homepage: http://www.awemud.net/scriptix/
Freshmeat page: http://freshmeat.net/projects/scriptix/?topic_id=49
Scriptix is a C++ based scripting language, intended mostly for embedding in game engines. While a certain amount of flexibility is needed, speed and simplicity take a higher priority than complex or advanced features. The script engine itself features incremental garbage collection, an OO data model, C/C++/Java/C# like syntax, basic data types, and lots of speed. Probably the biggest missing features currently are floating point number support (very important for 3D game engines), and in-script defined structures. These are definitely planned, tho. Scriptix is designed around the needs of the AweMUD engine. However, efforts will gladly be made to get Scriptix working well in other projects.
This project has the following developers:
New HTML Parser: The long-awaited libxml2 based HTML parser code is live. It needs further work but already handles most markup better than the original parser.
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If you're a C programmer with some spare time, take a look at the mod_virgule project page and help us with one of the tasks on the ToDo list!