3 Mar 2001 xriso   » (Apprentice)

Well, that was an interesting adventure. I wrote up a nice comment CGI thingy, entirely in C. I put up the little CGI+forms framework under the GPL here.

I've repackaged hexman as well, because I made 2 real levels (medium and hard difficulty). The game still doesn't do levels consecutively, but it works well enough right now. If you downloaded a previous version, there were some bugs that I thought I had already gotten rid of. The next step in development will be more levels, and then something which makes it easier to play. I suppose eventually I will need an install process, and a data dir.

Just wondering: I have my hexman project page set up, but how do other projects get other people on their list? The advogato system seems quite ... obscure. I think this probably has something to do with me only being Observer. If you have an answer, you can use it to test out my comments form. :-)

Oh yeah: Thanks to voltron, angelsun, and baueran for certifying me!

Latest blog entries     Older blog entries

New Advogato Features

New HTML Parser: The long-awaited libxml2 based HTML parser code is live. It needs further work but already handles most markup better than the original parser.

Keep up with the latest Advogato features by reading the Advogato status blog.

If you're a C programmer with some spare time, take a look at the mod_virgule project page and help us with one of the tasks on the ToDo list!