I have a been granted sourceforge account, best get it up and running...
I have a been granted sourceforge account, best get it up and running...
Spent tonite just setting up my compiler to build perl for the SDL Perl port, this is getting to be a bit annoying, I just can't beleive I've got to go ant get ~45 megs of s/w from the web just to get a compiler you have to pay for, to get to work properly. Although, I give MS too much by saying properly, because they could have a least upgraded there 9x 'shell' by now, errrgghhhhh. AND as a result I have to use someone elses (free) make utility, coz there's dont cut it. Argh, I never want to come back to win, and now it's flooding back why I left...
: ( :/
more stoopid things windows does, if you right click somewhere during copying a file the animation of the paper from one nice and lovely folder to another eqully nice and lovely folder still ticks by on a seperate thread, by does the ACTUALL thread thats copying the file still tick by ...... answers on a postcard purlease!!!!! (if you cant guess)
anyway, I dont like the way I feel when I try to do things in windows, I cant get wait to get back to linux. Although the thought of displaying me SDL-Perl wares on me portable down the pub for our first Southampton Perl mongers meeting gives me a slight thrill!! :)
Well, I've been busy with a few things, new job and a 2hr total driving time to/from work unfortunately can really take energy out of me, which means development on sdlpl has slowed, need some time of to cocentrate on *real* coding. And trips to Brighton with obliterates the week end.
But anyway, enough of the self pity and moaning, onto the good stuff...
SDLPL now depends on SMPEG being installed because it has visible hooks into the audio part, but hidden hooks into the video playback of the lib.
I've also been trying to port SDLPL to win32, after many headaches and dead end I finally got a message from Gurusamy Sarathy (he heads up the Win perl port dev) saying that alas Microshit 'unfortunately' broke backwords compat with their lib format, or was it I didn't pay the piper with an upgrade to VC6.0??? you decide. arseholes.
Anyway, next step is to recompile my Win-Perl to 'down grade' the fucker to my incompatible compiler, ergghhh.
I have also added highly unsupported Joystick code, but alas I cant get my linux joysitck driver working, wah...
The Corruptor has asked my to implement a IK+ style ball bouncing pattern generator, which I have happily takeup up, as this will be used in the Perl version as well as his highly funky javascript/dhtml version.. </URL?>
Thought about getting my hands on the mathengine (again) and seeing if, this time, a Perl wrapper was doable, it would involve getting down with SWIG. but it would be little to no physics calcs in perl, yet again, perl IS glue, of the super quick setting variety.
Anyway, I'm supposed to be working from home today, petrol crisis.......
Just watched "Shindlers List", wow...
Just landed, looks nice...
Just had two weeks 'holiday' after leaving my old
programming/come monkey job, and what have I been doing
before I start my new programming job, yep, coding, but
coding cool stuff, and for fun. With the little I've slept
it feels like I've had about a month off! (highly recommend
it, if that's what flicks your switch though)
Today I've have been mostly coding my Perl sideways
'shoot'em up' example for the SDL Perl bindings. Many thanks
to The Corruptor for supplying top quality graphics, yet
again. I did manage to butcher some old ones I had laying
around, sorry. Spent about 8 hrs coding so far, it's not
quite there yet, no collsiion detection, should have knocked
that out by about 2am-ish, I hope, must be up and about
before the crack of noon tommorow, flat hunting and then of
to Brighton for steak and beer...shlurp.
Uploaded development version of SDL-Perl, in which I added
new features to support the shooter, and beyond, most
notably was 'poly-finger' keypress support, and basic
joystick support, cant test it though, linux driver not
playing fair, doh.
Must dash, thinking much perl...ahhhhh
have fun and learn...
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