9 Nov 2000 piman   » (Journeyer)

Updates to libFreeDnD, a random name generator based off Vaphix/Hackers, but in C. Minor spell updates. Better randomness.

I'm probably going to create an encapsulation class for Spells to use in Spellbooks (which I have a basic structure for already)... probably doubley linked lists yet again. They're so handy.

Note: make dnd_get_spell_level_by_name().

This is actually getting pretty annoying... D&D uses so many containers and the like, it's really nice in XML, but in C it means linked list after linked list.

Maybe I should review my data structures and find something better. *looks for copy of TAoCP3*

Could maybe use glib...

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