29 Jan 2006 nymia   » (Master)

CarbonSharp

While walking through code, both Carbon and Cocoa, a new reality came out right away with bold words saying: The API is large and complicated.

Also looked at XSharp code in PNet and figured something is worth learning by simple deduction. Writing a simple bind to Carbon might just be the ticket for getting into the nitty-gritty stuff, the innards of Carbon.

We'll see how this pans out, I've got a plan to cover all the Carbon bases, though.

.bash_login And /usr/local/bin On Darwin

Turns out /usr/local/bin wasn't defined in PATH, though. So I had to setup .bash_login and set the PATH to include /usr/local/bin. Bash was able to find the stuff built by auto* later. --Cool~~~

Win32 Personal Project

OK, next plan is come up with a set of classes/controllers that does the following:
  1. Parse layout definition (XML format)
  2. Parse Style definition (CSS syntax)
  3. Parse scene elements (XML format)
  4. Bind AST to JS

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