Day by day I try to create something new (something that I've never done before), and today I found out, that I've never created Tetris in my life. All of my hardcore game development friends wrote it when they were 11-12 years and I've never tried. Now I have time and just decided to implement the idea of Tetris. The favourite game of my grandmother. Of course, there are two more projects left to write, but I just want to rest and write Tetris. And as soon as I finish it I'll feel satisfied and can finish both of projects as quickly as possible.
Yesterday played STOLEN. Enjoyed it a lot. Graphics is quite bad, sometimes shadows have bugs and textures, too, and it eats lots of resourses, but the gameplay is absolutely wonderful. I almost finished the first level (there were 4 levels - musium, prison and so on), and I felt myself the thief. It's a pity it's impossible to kill during the game.
Then looked at Playboy : The Mantion. I watched it during our Russian game development conference, when it was just in a project. Now it's available. I didn't like it. Very bad game design, very bad graphics, absolutely bad models and so on. I was quite surpriced that so large project was so bad.