YES! We released ClanLib 0.5.1.
Name: Jeroen Janssen
Member since: 2001-04-03 20:15:15
Last Login: 2007-02-02 13:28:23
Currently employed at Oce Technologies as a C/C++ programmer (working on Print Controller). In my spare time I have worked on several (opensource) projects. I've contributed code to: PHP3/4, LokiSetup, Unreal Tournament port to linux, OpenPTC, Hermes and the ClanLib Game SDK project. At the moment, I'm not really involved with OpenSource projects (time constraint), but I try to keep track of things that interest me)
Pfew... we've been doing some heavy work for the upcoming
0.5.1 release of ClanLib. It's coming
Atm, we're also doings some nice work on the NetObjects Example.
2 weeks ago I finally bought myself a bass guitar (Warwick 5 string standard corvette). It was about time (it's been
a year now that I have been playing bass on a borrowed bass guitar) + I wanted a 5 string instead of a 4 string
Also, last week I started work on ClanLib Tutorials (using docbook). I'll be spending some time on creating several tutorials.
Pfff, it's been very busy lately (my employer is doing some internal restructuring for our software projects).. anyway, I'm spending lots of my time in playing bassgitar instead of programming (I have not really been in the mood for doing any programming for a couple of weeks), but I'm going to do some work on ClanLib tutorials in the coming weeks.
Yesterday I had a look at The Nebula Device. It's internal structure (plugin (object) architecture & scripting interface) looks somewhat similar to the Unreal (Tournament) Engine wich I find very interesting (since I want something like that in our own game engine).
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