So, time for the first diary entry.
Pingus is still activily developed on, but latly progress has been made basically only in the underlying code and not so much in the gameplay, which is kind of sad, since the underlying codebased doesn't really gives the player anything and the game as a whole is still to much unfinished to be of larger interest for gamers.
Windstille as started to make a little project, today I ported it to ClanLib-0.7-CVS, but I probally need to rewrite larger parts of it from scratch, since the original work, was really just quick&dirty coding, without even knowing where it should end up in.
I finished the GUI/game design of Construo now mostly, I only need to code it down know, but well this could get a bit boring.
Feuerkraft on the other site as reached a dead point for the moment, the current code based doesn't really work any good and I am not really interested to work on it at the moment.