15 Feb 2001 dlehn   » (Journeyer)

Well, I just finished polishing up and releasing the first version of OMS. The LiViD crew has been working for more than a year on this DVD player.

It was harder than I thought to get a release done. We needed to get something out the door at some point. Hit a relatively stable area so we decided to do it. Have new features coming down the pipeline immediately. So the coders want a release done quick. But of course the builds are all broke and docs need work. I had to fix some myself and rally the troops to fix other stuff. Then everyone dissapeared just in time to do all the final polishing work. ;-) Oh well... got it done... just took way too much time. Hopefully future releases will require less work.

lessons:

  • handling final release details sucks
  • writing docs sucks
  • fighting build systems sucks
  • bug hunting can be fun compared to other project details ;-)

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