15 Apr 2000 crj   » (Journeyer)

I have put the 2D drawing services into a package/distribution where is can be maintained and used sepearatly from FREEdraft. Now I am getting back to the actual porting of the system. One of the things I want to do is to develop a plugin based command and menu system. I've wanted to do this for a long time - the way I do the menu system now really really sucks hard.

I wonder if there is a generic plugin system for C++ out there that I can adapt to my needs? Right now I am trying to use the plugin manager from Mindseye, but as there are no actual plugins in Mindseye, its kind of tricky to visualize what a plugin object should look like, and exactly how it should be build. developing...

Latest blog entries     Older blog entries

New Advogato Features

New HTML Parser: The long-awaited libxml2 based HTML parser code is live. It needs further work but already handles most markup better than the original parser.

Keep up with the latest Advogato features by reading the Advogato status blog.

If you're a C programmer with some spare time, take a look at the mod_virgule project page and help us with one of the tasks on the ToDo list!