6 Oct 2008 braden   » (Journeyer)


Nvidia has stuck libraries that their libGL needs into a subdirectory; a subdirectory that the linker doesn’t know about. So the customary -lGL is insufficient; one needs to add


as well.

So I’ve made a lame hack to AX_CHECK_GL that should accommodate this. (Well, it’s no more—or less—lame than what I had to do for Mac OS X a little while ago.) And there’s a new release.

Syndicated 2008-10-06 05:46:14 (Updated 2008-10-06 15:28:08) from endoframe :: log

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