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    <title>Advogato blog for badvogato</title>
    <link>http://www.advogato.org/person/badvogato/</link>
    <description>Advogato blog for badvogato</description>
    <language>en-us</language>
    <generator>mod_virgule</generator>
    <pubDate>Tue, 16 Mar 2010 20:07:27 GMT</pubDate>
    <item>
      <pubDate>Wed, 17 Feb 2010 14:57:48 GMT</pubDate>
      <title>17 Feb 2010</title>
      <link>http://www.advogato.org/person/badvogato/diary.html?start=403</link>
      <guid>http://www.advogato.org/person/badvogato/diary.html?start=403</guid>
      <description>http://en.wikipedia.org/wiki/Shinbutsu_bunri &amp;#31070;&amp;#20175;&amp;#20998;&amp;#38626;</description>
    </item>
    <item>
      <pubDate>Sat, 13 Feb 2010 08:02:54 GMT</pubDate>
      <title>13 Feb 2010</title>
      <link>http://www.advogato.org/person/badvogato/diary.html?start=402</link>
      <guid>http://www.advogato.org/person/badvogato/diary.html?start=402</guid>
      <description>&lt;a href="http://advogato.org/person/marnanel/diary/567.html" &gt;&#xD;
That &lt;/a&gt; is beautiful. wish I'd know how to do that.</description>
    </item>
    <item>
      <pubDate>Tue, 9 Feb 2010 12:05:32 GMT</pubDate>
      <title>9 Feb 2010</title>
      <link>http://www.advogato.org/person/badvogato/diary.html?start=401</link>
      <guid>http://www.advogato.org/person/badvogato/diary.html?start=401</guid>
      <description>&lt;a href="http://advogato.org/person/redi/diary/202.html" &gt;redi&lt;/a&gt;,&#xD;
we are in agreement. All I am saying is to have a trigger&#xD;
and a procedure, before&#xD;
deleting nodes, make a snap shot of trust-matrix and&#xD;
offending node's diary dump. So that if it offers genuine&#xD;
apology, it can download source with the data that has more&#xD;
meaning to the alien node than to the 'norm' community.&#xD;
what's more, if advogato's authentication model expands to&#xD;
local password store &amp;amp; openID or any third party&#xD;
authentication scheme, hjclub can setup a child-virgule site&#xD;
that allow existing advogatoer here to participate there&#xD;
as well. That's how virgule can expand its influence beyond&#xD;
Free software domain and English domain. cheerio.</description>
    </item>
    <item>
      <pubDate>Mon, 8 Feb 2010 17:47:22 GMT</pubDate>
      <title>8 Feb 2010</title>
      <link>http://www.advogato.org/person/badvogato/diary.html?start=400</link>
      <guid>http://www.advogato.org/person/badvogato/diary.html?start=400</guid>
      <description>It just occurred to me if virgule trust matrix can implement&#xD;
self-split, in this concrete case, once nodes inside one&#xD;
community decided to kick the spammer out with its&#xD;
supporter but instead of killing them the mother matrix&#xD;
should split and make a copy of trust-matrix, reverse&#xD;
all its certs so that the spammer &amp;amp; hjclub become the Other&#xD;
independent Universe on their own with two offending nodes&#xD;
as root seeds. That's almost like to say goodbye with a good&#xD;
gesture: 'May Force be with you Amen'.</description>
    </item>
    <item>
      <pubDate>Mon, 8 Feb 2010 16:26:31 GMT</pubDate>
      <title>8 Feb 2010</title>
      <link>http://www.advogato.org/person/badvogato/diary.html?start=399</link>
      <guid>http://www.advogato.org/person/badvogato/diary.html?start=399</guid>
      <description>&lt;a href="http://advogato.org/person/redi/diary/200.html" &gt;&#xD;
redi,&lt;/a&gt; i beg to differ. The ideal situation for&#xD;
'Self-Policing' is for others to exert enough pressure from&#xD;
outside to the inside and 'unknown' states of  'self' so&#xD;
that it will&#xD;
conform to the outside norm by eliminating extremities of&#xD;
itself and so become the&#xD;
other.  It is not for the other to eliminate the 'alien'&#xD;
self from outside.  Also interestingly, there maybe evidence&#xD;
to suggest that nerve reflex can be faster than nerve&#xD;
initiator, which means preemptive strike will do no good&#xD;
other than self-destruction.</description>
    </item>
    <item>
      <pubDate>Sat, 30 Jan 2010 20:03:04 GMT</pubDate>
      <title>30 Jan 2010</title>
      <link>http://www.advogato.org/person/badvogato/diary.html?start=398</link>
      <guid>http://www.advogato.org/person/badvogato/diary.html?start=398</guid>
      <description>Happy New Year! &#xD;
Chuck Moore has a &lt;a href="http://www.colorforth.com/blog.htm" &gt; web blog! YEH! &lt;/a&gt;&#xD;
&lt;i&gt;&#xD;
"All that is required for evil to triumph is for good men to&#xD;
do nothing." &lt;/i&gt;&#xD;
</description>
    </item>
    <item>
      <pubDate>Tue, 26 Jan 2010 02:56:10 GMT</pubDate>
      <title>26 Jan 2010</title>
      <link>http://www.advogato.org/person/badvogato/diary.html?start=397</link>
      <guid>http://www.advogato.org/person/badvogato/diary.html?start=397</guid>
      <description>Another lawsuit has further intensified the exhaustive&#xD;
billionaire battle leading up to the 33rd America&amp;rsquo;s Cup,&#xD;
scheduled to depart from Valencia, Spain on February 8.&#xD;
&#xD;
&lt;p&gt; http://blogs.forbes.com/billions/2010/01/14/ellison-still-litigating-americas-cup/</description>
    </item>
    <item>
      <pubDate>Tue, 29 Dec 2009 17:29:42 GMT</pubDate>
      <title>29 Dec 2009</title>
      <link>http://www.advogato.org/person/badvogato/diary.html?start=396</link>
      <guid>http://www.advogato.org/person/badvogato/diary.html?start=396</guid>
      <description>&lt;a href="http://advogato.org/person/louie/diary/610.html" &gt;&#xD;
louie &lt;/a&gt;, two cents on your software for massive document&#xD;
collaborations.&lt;br&gt;&#xD;
1. &lt;a href="http://vatican2voice.org/2need/need.htm" &gt; The&#xD;
second Vatican council&lt;/a&gt;: an attempt to understand Church&#xD;
itself in modern time&lt;br&gt;&#xD;
2. A book by Holly A. Laird: 'Women coauthors'&lt;br&gt;&#xD;
</description>
    </item>
    <item>
      <pubDate>Mon, 28 Dec 2009 12:25:54 GMT</pubDate>
      <title>28 Dec 2009</title>
      <link>http://www.advogato.org/person/badvogato/diary.html?start=395</link>
      <guid>http://www.advogato.org/person/badvogato/diary.html?start=395</guid>
      <description>reading http://www.spartacus.schoolnet.co.uk/USAbrowder.htm</description>
    </item>
    <item>
      <pubDate>Fri, 8 May 2009 14:31:05 GMT</pubDate>
      <title>8 May 2009</title>
      <link>http://www.advogato.org/person/badvogato/diary.html?start=394</link>
      <guid>http://www.advogato.org/person/badvogato/diary.html?start=394</guid>
      <description>&lt;a href="http://www.research.att.com/~dsj/columns/" &gt;&#xD;
NP-complete &lt;/a&gt; -&amp;gt; PSPACE-complete problem&#xD;
&#xD;
&lt;p&gt; Go&#xD;
&#xD;
&lt;p&gt;     Description: This ancient game is played by placing&#xD;
stones on a 19*19 board. When a group of stones of one color&#xD;
is completely surrounded by stones of the other color, the&#xD;
surrounded group is removed from the board. The object is to&#xD;
control empty squares by surrounding them; after both&#xD;
players are unwilling to continue play, these squares are&#xD;
counted and the scores adjusted by the numbers of stones&#xD;
that had been removed.&#xD;
&#xD;
&lt;p&gt;     Status: This is a finite game, but can be generalized to&#xD;
n*n boards. Even without ko (special rules related to&#xD;
repetition of positions) the game is PSPACE-hard; with ko&#xD;
(Japanese rules) it is EXPTIME-complete. It is apparently&#xD;
still open whether Chinese or US rules Go is&#xD;
EXPTIME-complete. Even certain "simple" endgames in which&#xD;
the go board has been decomposed into many small independent&#xD;
regions of play are PSPACE-hard.&#xD;
&#xD;
&lt;p&gt;     References:&#xD;
&#xD;
&lt;p&gt;         * GJ 257 [GP11].&#xD;
        * D. Lichtenstein and M. Sipser, Go is&#xD;
polynomial-space hard, J. ACM 27 (1980) 393-401.&#xD;
        * J. M. Robson, The complexity of Go, Proc. IFIP&#xD;
(1983) 413-417.&#xD;
        * J. M. Robson. Combinatorial games with exponential&#xD;
space complete decision problems. Proc. Mathematical&#xD;
Foundations of Computer Science, Springer-Verlag, LNCS 176,&#xD;
1984, pp. 498-506.&#xD;
        * E. Berlekamp and D. Wolfe, Mathematical Go:&#xD;
Chilling Gets the Last Point, A. K. Peters, 1994.&#xD;
        * D. Wolfe, Go endgames are hard, MSRI Combinatorial&#xD;
Game Theory Research Worksh., 2000.&#xD;
        * M. Cr&amp;acirc;&amp;#351;maru and J. Tromp, Ladders are&#xD;
PSPACE-complete, Proc. 2nd Int. Conf. Computers and Games,&#xD;
Springer-Verlag, 2000, pp. 241-249.&#xD;
&#xD;
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