30 Jul 2002 LSchiere   » (Apprentice)

gaim:
working on tracking down segfaults. its a slow and tedious process. Got the initial values for the dialog to add or edit a person to work correctly, the sizing issues still aren't all solved though, and it still doesn't actually DO anything. on the plus side, with a little help from cmorgan, we have absolute placement of persons and groups working. I'm not sure, but i think i might only be allowing one instance of each person_name though, instead of one per group. will have to check up on that. showed #gaim on opn a screenshot with absolute placement working, so that AIM, Y!M, irc, and jabber icons were scattered through each group, got alot of interest. Nice to see that faceprint and i aren't the only ones interested in this working out. gtk critical warnings are incredibly useless. they produce a ton of output telling you something is wrong without giving you one shread of ability to tell WHERE it went wrong in your code. but we are making progress, I started using it as my main instance of gaim tonight, which is a big changeover, considering how nearly 24/7 i try to be online. i think i'll have to change back when go to bed though.

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