No more Mr. Nice-monster! With about 10 lines of code, the monsters with 'hostile' alignment now attack you when you get near. I'm probably going to add a cheat code to make them nice again, as it makes plot-testing much easier.
Meanwhile, Tristan is separating out code to make working on Serpent Isle easier, and the other developers are working on audio. It still amazes me how large this project has grown, especially since Exult was originally just going to be a landscape browser. I was a bit dubious about writing open-source at first; but it certainly is cool getting all this help from really talented people from all over the world.